Totally (not) a Nuke
Have you ever wanted to convince an entire neighborhood that you're not crazy and that the world is going to end?
Well, this is your chance!
Welcome to Totally (not) a Nuke, where you are ABSOLUTELY sure that a nuke is coming to your spot exactly. You saw it in the stars, after all. Convince your sane (or not-so-sane) neighbors that you're completely in the right, and to just come over to your conveniently built bunker. Then, fit them into your bunker according to their needs (each character has different tags, and those tags correlate to different requirements in a grid-based sorting system.
Controls: Mouse... that's it :)
SporiumCorium - Team Leader, Artist, Game Designer, Programmer
kitchen - Cover Artist, Artist
SleepiiRaven - Head Team Leader (whatever that means), Insane Writer Girl, Programmer
Alidaster - Sound Effects, Music Composer, Pixel Artist
Pastel Dreams - Playtester, Crazy Lore Man, Character Writer
Mysticsquire - Game Designer, Dialogue Writer
SPECIAL THANKS:
Godot Team
Brackey's Team
Status | Released |
Platforms | HTML5 |
Authors | SleepiiRaven, SporiumCorium, Mysticsquire, Alidaster |
Genre | Puzzle, Visual Novel |
Made with | Godot |
Tags | Singleplayer |
Download
Install instructions
Either play the HTML-5 version, or scroll down to the .exe file, download it, and run it. The file is only playable on Windows.
Comments
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is it bad or intended that i did not convince a single soul for multiple in game hours?
Um... were you reading about the characters in the tooltips? It's not supposed to be that hard, especially mom who only has 2/8 loss endings